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Summertime madness
Summertime madness











summertime madness
  1. #Summertime madness update#
  2. #Summertime madness series#
  3. #Summertime madness free#

We made it frame-based (good old Looney Tunes style) and took into account all moves of the actors, including minor and unrelated to sex - everything to make it look alive. Our first animation! As was mentioned above, one short animation turned into a 5 step series. Now go and bang Naira and Lilu for all those months of wait - you deserved it. We're grateful to all our supporters who believed in us for all these four months that the work took. Moreover, during the time we gathered enough money to afford everything we planned and the result is in front of you. But we decided not to just make the animation, but make the animation we can be proud of.ĭuring all that time we completely remade it several times, and one short animation turned into the whole animated scene with an awesome cum finish. Our dream of making the animation wasn't affordable at the beginning and it's still hard now. We remade it a few times, we put in it damn many efforts and we did the best we could. If you want to see more reviews of great indie games, please consider backing this project.It took a while. And if you’re unsure, there’s a demo too.Īll Buried Treasure articles are funded by Patreon backers. But what’s crucial is how much I’d enjoyed playing up to that point that I still feel compelled to recommend it. I’m quite certain it can be sensibly deduced, by someone less tired, less handsome than me. And indeed whether I needed one or the other to be open or closed! It’s so big, and so complicated, that it made me just feel exhausted. If anything, here it got a bit too Myst-like, with levers shutting one gate and opening another, but without my having any idea where they were relative to me.

#Summertime madness series#

Toward the end of the game, where things have become so elaborate that you’re entering a series of mysterious doors to find more paintings to enter that then overlap with the main area, it then expands into a new vast zone of interlocking doors, gates and levers, and honestly, I got overwhelmed.

#Summertime madness free#

(As well, of course, as keeping the free play version for those who would prefer that.) I’d love to see a mode where the time limit is entirely hint-based, such that any time you seek extra help you bring yourself closer to midnight. Playing with no timer at all isn’t really a fix either, as it makes hints ‘free’, and if you want free hints the internet is right there. Six hours is definitely enough, but at the same time, it seems a shame to have this hanging over you when there are so many hidden secrets to uncover, so many collectable extras to seek out. It always seems such a solid idea to establish limits like these, right up until you’ve been playing a game for five hours and fifty-five minutes, and realise you’re about to lose everything. You can look at your pocket watch at any point to see how long remains, and crucially, use this to get hints at the cost of fifteen minutes.

#Summertime madness update#

You can set that opening timer to six or three hours, depending how rushed you want to feel, and with an update since launch, have no timer at all. The ‘escape by midnight’ opener affords the game it’s perhaps ill-advised gimmick: you can choose to play with a time limit, such that a clock ever ticks down, with the approaching 12am a foreboding game over. And sure, floppy clocks are inevitable, but they here they aren’t draped over branches and rocks. There are nods and tributes to various artists throughout, including a just superb reimagining of a Magritte work – to reference The Son Of Man without including the apple is demonstrative of the intelligence throughout the design. Each contains a bundle of switch-based puzzles, opening and closing gates and doorways, and occasionally discovering little one-off puzzle challenges.įor once, the “painting” conceit isn’t just an excuse for pretty graphics – Summertime Madness (which is a horrible name for a game like this) properly embraces the theme. As you explore, things begin to materialise around you, including an enormous boat, a lighthouse, and so on. You start off on some very lovely islands in the water, pootling about to find your first goal. Although given how pretty and interesting it is in there, that doesn’t seem so bad.

summertime madness

However, if he’s not found a way out by midnight, he will be trapped in his canvas forever. The tale to excuse this gorgeous wandering through a painterly world has a Prague-based artist, exhausted and living in the ruins of 1945, make Faustian pact that allows him to be transported to the world within his colourful, optimistic paintings.













Summertime madness